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FILM INFO
CREATIVE TEAM
GENRES
Experimental, Music video
TECHNIQUES
2D Computer
HYSTERIA
SYNOPSIS
Experimental 2D short film in digital sequences assembled in stop-motion which are shown and recreated (surreal way) spatial movements caused by a temporary state of nervous excitement along with the psychoactive, peculiar and typical effects of THC with an ureal experience, which represents a pleasant euphoria and a feeling of relaxation, characterized by a greater sensory perception and an alteration of space-time for the viewer. The free association of the idea of hysteria is based on the theories of Sigmund Freud (psychological point of view regardless of sexuality) and Josef Breuer (neurophysiological cause) whose theme is the combination (permutation/loop) of molten light (positive/negative) and sound gibberish as a hypnotic and interactive creative method.
WARNING: This video-creation contains flashing images and has been identified by Epilepsy Action to potentially trigger seizures for people with photosensitive epilepsy. Viewer discretion is advised. In no case is it intended to advocate or promote the use of drugs such as cannabis and its derivatives. The purpose of the concept is merely representative and artistic.
ABOUT DIRECTOR
Jorge Sellés Domínguez
1976, Alcoy (Alicante, Spain)
New media digital artist and interactive virtual member of SPAMM (Super Art Modern Museum), Glitch Artists Collective, Video Art World (Imagery Motion) and The Wrong (New Digital Art Biennale).
Jorge belongs to that generation of creators of the twentieth and twenty-first centuries made themselves, his work began in 1993 with urban art (graffiti, murals and artistic interventions) and continues his national and international professional career on the rise, level of relevance and each time more multidisciplinary: neo-expressionist and hyper-realistic painting, video-art, sound art and moving image art, digital photography, although in 1999 he returned to return to audiovisual art and its creative variants as a definitive means of experimental and conceptual expression.
Since 1999 he has been the forerunner of the artistic discipline "Loop&Screen", Anglo-Saxon meanings defined as "loop/circuit" and "screen/plot" respectively, derived and evolved from audiovisual art, gif art and digital art in which creative processes are developed, finding themselves in a constant post-production transition where there is no doubt what is new, what is contributed or what is done, but what can be done with the possibilities offered by digital aesthetics in the new era hyper-light of indifference through short stories within the same main story with an apparent beginning and end that emphasize its more experimental, contemporary and committed character grounded in an existentialist base that incorporates the absurd through singular surreal and imaginative compositions in its most primitive state, contradictory of reflection and meaningless.
His audiovisual creations have been selected and screened at international contemporary art, digital art, video-art, animation, short film and film festivals and platforms held in cities such as Alcoy (Spain), Altea (Spain), Elche (Spain), Alicante (Spain), Valencia (Spain), Barcelona (Spain), Madrid ( Spain), Riga (Latvia), Kiev (Ukraine), Bratislava (Slovakia), Las Vegas (United States), Miami (United States), New York (United States), Paris (France), Berlin (Germany), Funchal (Portugal), Lisbon ( Portugal), Lavagna (Italy), Venice (Italy), Lucca (Italy), Athens (Greece), Selcuk (Turkey) and Tehran (Iran).